How pricing and licensing works
People ask how Bedrock Flows is licensed and what it costs, so here's the whole story in one place.
A fair-source license
Bedrock Flows is FSL-1.1-MIT — a fair-source license. The Functional Source License lets you use, modify and build on Bedrock Flows for any permitted purpose, which is essentially anything except shipping a competing product built from it. It's meant for real commercial work: you and your team can use it freely on your projects.
It turns into MIT after two years
Every release carries a clock. Two years after a version is released, that version automatically becomes MIT-licensed — fully open, no strings. That's written into the license itself, so it isn't a promise we can take back.
The practical upshot: you can never be locked in. Even in the worst case, the version you're running becomes MIT on its second birthday and you can do whatever you like with it.
The buyout option
If you'd rather not wait — you want to take the platform in-house, or switch vendors — you can buy out the commercial license early and receive a company-specific license that goes beyond MIT. We tell you the buyout price up front as part of the project.
For early customers it's deliberately gentle: on the order of a few thousand euros at most on a ~€15,000 project. The efficiency you gain from the platform more than covers it — and for most projects the cost never comes up at all, because the code simply converts to MIT in time.
Who can buy it today
Bedrock Flows isn't a self-serve product yet. Today it's available to Obra Studio clients as part of a project: we set it up for you and run the design workflow on your feature pipeline. There's no public plan to buy right now — but the foundations are in place for the community to adopt it later.
For the full detail, see the licensing page and the pricing page.